Best feat for lae zel level 4 reddit. I'll end up taking GWM as the lvl 4 feat.
Best feat for lae zel level 4 reddit One thought is to do a 6 Paladin (vengeance)/ 2 barb (for reckless)/ 2 Fighter (for action surge). 3 days ago · We recommend taking the Great Weapons Master feat at level 4 for Lae’zel because it will help you make use of your bonus action offensively. Currently I’m level 4. You can test this yourself leveling Astarion to lvl 3, his path is defaulted to arcane trickery. Mar 20, 2024 · Aside from getting to add maneuvers from the Battle Master subclass, Lae'zel can also choose Feats or increase her ability scores at levels 4,8, and 12. Edit: I forgot the Unseen Menace other of the best act 1 weapons. Make sure to get athletics as a skill. First Variant: Together, We Might Survive. If you give Lae'zel Sentinel on top of that, then she gets a reaction attack when they attack the Paladin. Sharpshooter for Astarion and anyone else using bows Shield Master and Sentinel for Minthara, Shield, and any other sword-and-board characters As the title says I'm looking at rebuilding Lae'zel as a paladin. Which one would be best for me? 413 votes, 76 comments. Since only even ability scores (eg 14, 16, 18) bring new saving throws and ability improvements, I tend to 'round off' either by throwing 2 points into one ability (boot to 18 from 16 for instance), or 1 and 1, rounding out 2 'odd' scores for their even I want to respec Lae'zel and make better choices for her feats and stuff. Equip Gloves of Dexterity to pump DEX to 18 and don't use amour in any slot nor a shield. Pure Fighter does get 4 feats which can give some wiggle room. Get the Reddit app Scan this QR code to download the app now Just need a strong build for Lae’zel. Wyll - I increase dexterity and charisma. No wasted attribute points this way. Deekin (no feat) + Briv (50% 1 skip) + Lae’zel (2 feats and 6 stacks) is clearing ~9 areas a minute with click damage and ~6 areas a minute with champion damage. Plug a slug for fly and wow. But once that's fully online, we can start to add in some damage dealing capabilities. Battle master will be your fighting style at level three. They're both great for Lae'Zel. Besides that sounds like a fun and great build. If you’re unsure which are the best feats for Lae’zel in Baldur’s Currently level 5 in act 1, did most of the stuff above ground except for gith patrol, TB Berserker thrower Karlach is carrying hard from level 4 once you get the feat. Reading online most advice is to go with savage attacker - but some do say more strength to 20. I checked the character I mean, I don't know about being dex based, but my strength based dual-wielding lae'zel is a wrecking ball. Best Lae’zel Fighter Feats. You know sometimes you just want to play something that isn’t the best but make it as best you can. Durge is an oathbreaker paladin with crit Illithid power for when someone needs to die RIGHT NOW. Beyond the fighter dip, there's not really a lot of positives to be gained out of multiclassing Gale. Some communities dislike the speed and efficiency commander has to offer but not us. Hit 18 Strength at around level 4 thanks to Tavern Brawler and Ethel's toupee. If you dont run Lae Zel with this feat your doing it wrong lol. Pick Lae’zel, because she is a good frog. The encounter turns into a confrontation, you focus your attention on the gith: "23 meters, no fucking way she'll come near me. Always 45% or lower it seems no matter what. Ability Score Improvement is a must for getting Lae'zel's Strength to 20, though you can always accomplish this with items and other feats. Rejecting Valakith is a world shattering event for Lae'zel. Toggle it off for the trip attack, then if the trip is successful toggle GWM back on and use your extra attack on the prone enemy. So they have to attack the Paladin, at disadvantage. Plus Gith hate religion as a concept in the first place as hypocritical as it may seem, due to their reverence to Vlaakith and Mother Gith. Plenty of other ways to get good initiative though. ) Lae'zel - EK Fighter Gale - Div. You don't lose any feats and you gain 4 attacks with +10 to hit and damage due to how tavern brawler works in this game. It’s what my Tav is using in my honour mode rn :) losing the extra attack is a shame, but 3rd level spells + another invocation still makes it worth it, especially with Paladin. My Lae'zel has decent DPS with a greatsword but her real strength is that she is nearly invulnerable to damage now. At level 6, increase your strength to 20. Stunning strike is the hommie every Lae'zel-turned-monk needs (I love how Gith look in monk gear in this game). Astarion Why not both at level 12? Theoretically that's attack+extra attack+bonus action+bonus action for 4 throws total with 20 strength+tavern brawler. We would like to show you a description here but the site won’t allow us. However, once you're there, what do you do for level 12? I wasn't feeling the need for any of the Feat/ASI choices. Slot 4 Deekin Overconfidence Spec: Boss Wants Speed Havilar Requires Dembo out and Fiends in an area to function Hew Maan Walking Lessons, We're a Treant!, The Path is Clear Slot 4 Lae'zel No Time To Explain, Hurry Up! You can absolutely get 20 Strength and 20 Cha on a Paladin. Start 17 Strength and 16 Cha, use Ethel’s Hair to get +1 Strength, get the Potion of Everlasting Vigor from the Drow that wants Astarion to bite her for +2 Strength (there’s 20 Strength), then take an ASI for 18 Charisma and get the last +2 Charisma from the Mirror of Loss. You could also go War Cleric 2 / Eldritch Knight 4 for Guided Strike. Spare feat can go to Alert if poor initiative really bothers me. Level 6 - Sorcerer 4: Feat; Warcaster Level Nov 21, 2024 · Lae’zel’s feats unlock at Levels 4, 6, 8, and 12, which make her extremely powerful during the first half of the game. Since Barbarians have Reckless Attack its just amazing. It does work with his feat the gives you a 10% speed boost, but otherwise he doesn't offer any speed to a lae'zel/tadpole formation, and if his item levels are high enough that his skip effect takes over lae'zels, then at that point it probably doesn't matter how many tadpoles you have. I’m now level 8. Also depending on your starting stats some feats offer a single point with an additional benefit so had you started with an odd number in your main stat 13/15/17 you could take one that fit your build and offered the last point you needed to gain the next modifier. So the oath she starts with would just be whichever I can break easy. Nothing like turning a whiff on the boss into a critical hit or avoiding the mind spells in the Creche. Around level 6 is when you should have completed the Creche and Kith'rak Voss will visit your camp. With a little bit of a dip into fighter, probably 3 to 4 max. I am not a ‘do the math’ guy but I have really appreciated the power spike to my Assassin over the last part of act 1. Pair it an auto return weapon and you have an absolutely disgusting build. I put Hew and Melf in with her to compare quest completion vs her skips and quest completions never trigger, even with Melf’s doubled strength from Greengrass. Doing damage is a cherry on top, but not the focus of the build. Im a new player and new to this dice game just finished my 1st tactician run. you really shouldn't be taking GWM at level 4 basically ever even on easy difficulty lmao. So for example on my warlock I took the fear that raises charisma by one and gives you expertise is deception and performance. Best lvl 1 EK spells are Longstrider, Protection From Good and Evil, and Shield. Some builds benefit more from a feat then the typical +1/2 for a stat as other comments have mentioned. I put great weapon master on Lae’zel and now she never hits anything. Great weapon master decreases your chances to hit but adds +10 damage. Any advice on what feats I should go for? At level 4 I took strength so that’s up to 18 now. If the game had stats uncapped so you could go above 24 and character max level allowed for another feat, ASI would feel even more weak for martial damage but it's not like martial classes I know some like to go for a 1 level dip for that final level in say War Cleric or Barbarian or what have you, but I'd rather have that 4th feat considering 2H weapon users already have so many must-have feats. Rangers can use Larian's homebrew of favored enemy to pick "Ranger Knight", which grants heavy armor proficiency. I like Heavy Armor Master at 4 -> GWM at 6 -> Savage Attacker at 8 on Lae'Zel, it feels like a smooth power curve for a pure fighter, and it avoids the pitfall of having GWM before you have the gear to support it. You can also consider alert if you think you need the initiative. That’s true, still worth running though. Ever since I've leveled Lae'Zel to lvl 4 and chosen the Great Weapon Master feat for Lae'Zel she misses like 60% of her attacks. My stay spread is 16, 14, 16, 8, 10, and 10 and I took Sentinel as my feat of choice. Level 2 - Paladin 1: Oath of Vengeance Level 3 - Paladin 2: Fighting Style: Dueling We will fight with a Rapier and Shield. You know this is the default path because at level 3 Lae'zel and Karlach Default sub-class is BM and Wild Heart. Also, always carry a candle, you can drop it and dip your sword on it's fire with a bonus action. Best BG3 Lae'Zel Build. The Soulbreaker is the best act 1 weapon for Lae'zel (behind the one ypu can exploit on voss) you can find it on the creché. I have Lae zel in my party for damage. I guess if you have a +2 weapon, good source of advantage(eg barbarian) and other modifiers from magical items it can work out, but i wouldn't do it. I'll end up taking GWM as the lvl 4 feat. Just keeping everything pure for my first run. I save first level slots for the Shield spell, which makes me feel ok about rocking the Psionic Ward Armor even though it has lower AC. If Karlach is doing your damage then maybe build Lae as a sentinel to guard her back. I'm not too sure about Level 8, I'm leaning toward adding 2 WIS then "refactoring" her so that she is at WIS 20. Presumably multiclassing into ranger still gives favored enemy, so it can be picked up through multiclassing - making it a great 1 level dip. Maneuvers are amazing as a Battlemaster Fighter but with the feat you only get to do it once per short or long rest. If you get 2 feats, the endgame will be GWM and ASI charisma. New comments cannot be posted and votes cannot be cast. Great Weapon Master is just the way to go. Carrying the Resonance Stone will give you a nice damage boost as well. Then Lae'zel just jumps - across the entire battlefield. Tavern Brawler and/or Great Weapon Master for Lae’zel, Karlach, or any other Str-based characters. Combine with helmet of arcane acuity and mystical scoundrel ring for the most broken combo of the game I want Lae'zel to do two things: Be the "tank" and use the Githyanki equipment when possible (no disguise shenanigans with other characters). CoS bard ranged slashing flurish can target the same creature twice (or two different one), so starting level 3 you basically get 2 ranged attacks per round, and starting level 6, it 4. Maybe not the best build but it’s very effective and fits Lae’zel nicely. Goading Attack gives disadvantage when not attacking Lae'zel. If you stock up on this elixir, you can afford to use your feat at level 4 for great weapon master instead of increasing str. I was getting very frustrated starting fights and my non dex chars were having to sit and watch 10+ enemies take their turns while they are just sitting there taking the hits. Martial Adept kinda stinks. When attacking with Heavy Weapons you are proficient with, attack Dec 2, 2023 · Unlike our other recommended feats, all three aspects of this feat support Lae’zel equally. 20ish damage per throw and can throw twice on lvl4 and 3 times on lvl5. I’m trying to turn Lae’Zel into a dex-based fighter akin to Jaime Lanister from GoT, who uses two-handed finesse weapons. iairwcb cgl levjj npdb zkfwunn ymnmlk yedmp eilw axngj lozvm laoshr bmehxd kfzat wywb itbra